Pimax
Pimax Crystal Light | 4K PCVR Headset | 35 PPD | SLAM + Controllers
Pimax Crystal Light | 4K PCVR Headset | 35 PPD | SLAM + Controllers
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Native 4K resolution per eye and glass aspheric lenses with a 35 PPD sweet spot that makes cockpit instruments sharp enough to read at a glance. The Crystal Light is Pimax's best-selling PCVR headset and one of the most popular choices among sim racers and flight sim pilots looking for a meaningful step up from the Meta Quest 3 or HP Reverb G2.
115 degree horizontal field of view gives you enough peripheral vision to spot the car alongside you into a braking zone. Refresh rates up to 120Hz keep the image smooth under hard braking and fast head movement. Inside-out SLAM tracking with two included controllers means no base stations needed. Just plug in the DisplayPort cable, launch Pimax Play, and you are in the cockpit. Pairs perfectly with a motion platform. VR removes the screen boundary and puts you inside the cockpit. Combined with motion, it is the closest thing to being in a real car or aircraft without leaving the house.
| Resolution | 2880 x 2880 per eye |
| Pixel Density | 35 PPD |
| Display Type | QLED + Mini-LED, Local Dimming |
| Horizontal FOV | 115 degrees |
| Diagonal FOV | 130 degrees |
| Refresh Rate | 60 / 72 / 90 / 120 Hz |
| Lenses | Glass aspheric |
| Tracking | 6DOF inside-out (SLAM) |
| IPD Range | 58 - 72mm (manual) |
| Foveated Rendering | Fixed 2.0 |
| Eye Tracking | None |
| Weight | 815g |
| Audio | Integrated audio, 3.5mm jack, 2x microphone |
| Connection | DisplayPort cable (included) |
| Lighthouse Compatible | Yes (faceplate sold separately) |
| Min GPU | RTX 2080 |
| Recommended GPU | RTX 3070 or higher |
| Warranty | 1 year manufacturer warranty |
| In the Box | Headset, 2 controllers, DP cable, power adapter |

In motion
The upgrade sim racers switch to first
If you're coming from a Quest 3, a Reverb G2, or any headset where you squint at your dashboard and guess at braking markers, the Crystal Light is the jump that makes VR feel like it was supposed to. Native 4K per eye through glass aspheric lenses with a 35 PPD sweet spot that makes cockpit instruments sharp enough to read at a glance. 120Hz refresh for smooth head tracking on fast circuits. QLED with local dimming for blacks that stay black in dark cockpits and night races. And it runs on the same GPU you're already using because the resolution hits the sweet spot between clarity and performance.
Frequently Asked Questions
How does the Crystal Light compare to the Meta Quest 3?
The Crystal Light is a dedicated PCVR headset. It connects via DisplayPort for uncompressed visuals with no wireless compression artifacts. Native 4K per eye versus Quest 3's 2064 x 2208 per eye. Glass aspheric lenses versus Quest 3's Fresnel/pancake hybrid. The Crystal Light is sharper, cleaner, and designed specifically for simulation rather than standalone gaming.
Does the Crystal Light work with motion platforms?
Yes. Inside-out SLAM tracking handles the constant movement of a motion platform without drift or tracking loss. No base stations or external sensors needed. Works with every motion platform in our range from DOF Reality, eMotion Simulators, and Qubic System.
Can I use it for flight simulation?
Yes. The 35 PPD makes cockpit instruments readable which is critical for flight sim. 115° FOV gives enough peripheral vision for visual approaches and traffic scanning. Works with MSFS, DCS World, X-Plane, and all major flight titles via SteamVR.
What GPU do I need for the Crystal Light?
Minimum RTX 2080. An RTX 3070 or above is recommended for a smooth experience at higher refresh rates. Fixed Foveated Rendering 2.0 helps squeeze more performance from mid-range cards by reducing detail in your peripheral vision where you are not looking.
Is the Crystal Light good for sim racing?
Very. 35 PPD means cockpit instruments, rear-view mirrors, and distant braking markers are sharp enough to read without leaning in. 115 degree horizontal FOV gives you enough peripheral vision to see cars alongside you into a corner. Refresh rates up to 120Hz keep the image stable during fast head movement on a motion platform.
Is it comfortable for long sessions?
Yes. The Crystal Light uses a balanced headstrap design and glass lenses that don't fog as easily as plastic optics. Weight is moderate compared to the ultra-light Dream Air but comfortable for 2+ hour sessions. The large lens sweet spot means less eye strain from trying to find the sharp zone.
Does the Crystal Light come with controllers?
Yes. Two Pimax controllers are included in the box along with a DisplayPort cable and power adapter. Everything you need to get started.
How does it compare to the HP Reverb G2?
Higher resolution (2880 x 2880 vs 2160 x 2160 per eye), wider field of view (115° vs 98°), and better display technology (QLED with local dimming vs LCD). The Crystal Light is the natural upgrade path for G2 owners who want more clarity and wider FOV without jumping to the £1,500+ Dream Air price point.
Can I use Lighthouse tracking with the Crystal Light?
Yes, but you need to buy a separate Lighthouse faceplate accessory. Out of the box it uses inside-out SLAM tracking which works without any external hardware.
What is the warranty on the Crystal Light?
1 year manufacturer warranty. Pimax has a 24/7 support team for any issues. SimTorque handles your initial contact and Pimax processes any returns or replacements directly.
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